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Go 101

Go 101 is a book focusing on Go syntax/semantics and all kinds of runtime related things (Go 1.17-pre ready) and tries to help gophers gain a deep and thorough understanding of Go. This book also collects many details of Go and in Go programming. It is expected that this book is helpful for both beginner and experienced Go programmers.

the book

(about 500 pages, 350+ examples, 101+ details)

The digital versions of this book are available at the following places: Tapir, the author of Go 101, has spent 3+ years on writing the Go 101 book and maintaining the go101.org website. New contents will continue being added to the book and the website from time to time. Tapir is also an indie game developer. If you would like to, you can support the book and the website by playing Tapir's games (made for both Android and iPhone/iPad). Individual donations are also accepted via PayPal.
2021/Apr/11: The implementation of the (*Counter).xAddr method in the memory layout article was wrong. This mistake has been fixed now.
Index:

If you would like to learn some Go details and facts every serveral days, please follow Go 101's official Twitter account: @go100and1.

The Go 101 project is hosted on Github. Welcome to improve Go 101 articles by submitting corrections for all kinds of mistakes, such as typos, grammar errors, wording inaccuracies, description flaws, code bugs and broken links.

The digital versions of this book are available at the following places:
Tapir, the author of Go 101, has spent 4+ years on writing the Go 101 book and maintaining the go101.org website. New contents will continue being added to the book and the website from time to time. Tapir is also an indie game developer. You can also support Go 101 by playing Tapir's games (made for both Android and iPhone/iPad):
Individual donations via PayPal are also welcome.