Three new books, Go Optimizations 101, Go Details & Tips 101 and Go Generics 101 are published now. It is most cost-effective to buy all of them through this book bundle in the Leanpub book store.

Memory Layouts

This articles will introduce type alignment and size guarantees in Go. It is essential to know the guarantees to estimate the sizes of struct types and properly use the 64-bit functions in sync/atomic standard package.

Go is a C family language, so many concepts talked in this article are shared with C language.

Type Alignment Guarantees in Go

To fully utilize CPU directives and get the best performance, the (starting) addresses of the memory blocks allocated for values of a specified type must be aligned as multiples of an integer N, then N is called the value address alignment guarantee of the type, or simply the alignment guarantee of the type. We can also say the addresses of addressable values of the type are guaranteed to be N-byte aligned.

In fact, each type has two alignment guarantees, one is for when it is used as field types of other (struct) types, the other is for other cases (when it is used for a variable declaration, array element type, etc). We call the former one the field alignment guarantee of that type, and call the latter one the general alignment guarantee of that type.

For a type T, we can call unsafe.Alignof(t) to get its general alignment guarantee, where t is a non-field value of type T, and call unsafe.Alignof(x.t) to get its field alignment guarantee, where x is a struct value and t is a field value of type T.

Calls to the functions in the unsafe standard code packages are always evaluated at compile time.

At run time, for a value t of type T, we can call reflect.TypeOf(t).Align() to get the general alignment guarantee of type T, and call reflect.TypeOf(t).FieldAlign() to get the field alignment guarantee of type T.

For the current standard Go compiler (v1.23.n), the field alignment guarantee and the general alignment guarantee of a type are always equal. For gccgo compiler, the statement is false.

Go specification only mentions a little on type alignment guarantees:
The following minimal alignment properties are guaranteed:
1. For a variable x of any type: unsafe.Alignof(x) is at least 1.
2. For a variable x of struct type: unsafe.Alignof(x) is the largest of all the values unsafe.Alignof(x.f) for each field f of x, but at least 1.
3. For a variable x of array type: unsafe.Alignof(x) is the same as the alignment of a variable of the array's element type.

So Go specification doesn't specify the exact alignment guarantees for any types. It just specifies some minimal requirements.

For the same compiler, the exact type alignment guarantees may be different between different architectures and between different compiler versions. For the current version (v1.23.n) of the standard Go compiler, the alignment guarantees are listed here.
type                      alignment guarantee
------                    ------
bool, uint8, int8         1
uint16, int16             2
uint32, int32             4
float32, complex64        4
arrays                    depend on element types
structs                   depend on field types
other types               size of a native word

Here, the size of a native word (or machine word) is 4-byte on 32-bit architectures and 8-byte on 64-bit architectures.

This means, for the current version of the standard Go compiler, the alignment guarantees of other types may be either 4 or 8, depends on different build target architectures. This is also true for gccgo.

Generally, we don't need to care about the value address alignments in Go programming, except that we want to optimizing memory consumption, or write portable programs which using the 64-bit functions from sync/atomic package. Please read the following two sections for details.

Type Sizes and Structure Padding

Go specification only makes following type size guarantees:
type                    size in bytes
------                  ------
uint8, int8             1
uint16, int16           2
uint32, int32, float32  4
uint64, int64           8
float64, complex64      8
complex128              16
uint, int               implementation-specific,
                        generally 4 on 32-bit
                        architectures, and 8 on
                        64-bit architectures.
uintptr                 implementation-specific,
                        large enough to store
                        the uninterpreted bits
                        of a pointer value.

Go specification doesn't make value size guarantees for other kinds of types. The full list of sizes of different types settled by the standard Go compiler are listed in value copy costs.

The standard Go compiler (and gccgo) will ensure the size of values of a type is a multiple of the alignment guarantee of the type.

To satisfy type alignment guarantee rules mentioned previously, Go compilers may pad some bytes between fields of struct values. This makes the value size of a struct type may be not a simple sum of the sizes of all fields of the type.

The following is an example showing how bytes are padded between struct fields. We have already learned that
type T1 struct {
	a int8

	// On 64-bit architectures, to make field b
	// 8-byte aligned, 7 bytes need to be padded
	// here. On 32-bit architectures, to make
	// field b 4-byte aligned, 3 bytes need to be
	// padded here.

	b int64
	c int16

	// To make the size of type T1 be a multiple
	// of the alignment guarantee of T1, on 64-bit
	// architectures, 6 bytes need to be padded
	// here, and on 32-bit architectures, 2 bytes
	// need to be padded here.
}
// The size of T1 is 24 (= 1 + 7 + 8 + 2 + 6)
// bytes on 64-bit architectures and is 16
// (= 1 + 3 + 8 + 2 + 2) on 32-bit architectures.

type T2 struct {
	a int8

	// To make field c 2-byte aligned, one byte
	// needs to be padded here on both 64-bit
	// and 32-bit architectures.

	c int16

	// On 64-bit architectures, to make field b
	// 8-byte aligned, 4 bytes need to be padded
	// here. On 32-bit architectures, field b is
	// already 4-byte aligned, so no bytes need
	// to be padded here.

	b int64
}
// The size of T2 is 16 (= 1 + 1 + 2 + 4 + 8)
// bytes on 64-bit architectures, and is 12
// (= 1 + 1 + 2 + 8) on 32-bit architectures.

Although T1 and T2 have the same field set, their sizes are different.

One interesting fact for the standard Go compiler is that sometimes zero sized fields may affect structure padding. Please read this question in the unofficial Go FAQ for details.

The Alignment Requirement for 64-bit Word Atomic Operations

64-bit words mean values of types whose underlying types are int64 or uint64.

The article atomic operations mentions a fact that 64-bit atomic operations on a 64-bit word require the address of the 64-bit word must be 8-byte aligned. This is not a problem for the current 64-bit architectures supported by the standard Go compiler, because 64-bit words on these 64-bit architectures are always 8-byte aligned.

However, on 32-bit architectures, the alignment guarantee made by the standard Go compiler for 64-bit words is only 4 bytes. 64-bit atomic operations on a 64-bit word which is not 8-byte aligned will panic at runtime. Worse, on very old CPU architectures, 64-bit atomic functions are not supported.

At the end of the sync/atomic documentation, it mentions:
On x86-32, the 64-bit functions use instructions unavailable before the Pentium MMX.

On non-Linux ARM, the 64-bit functions use instructions unavailable before the ARMv6k core.

On both ARM and x86-32, it is the caller's responsibility to arrange for 64-bit alignment of 64-bit words accessed atomically. The first word in a variable or in an allocated struct, array, or slice can be relied upon to be 64-bit aligned.
So, things are not very bad for two reasons.
  1. The very old CPU architectures are not mainstream architectures nowadays. If a program needs to do synchronization for 64-bit words on these architectures, there are other synchronization techniques to rescue.
  2. On other not-very-old 32-bit architectures, there are some ways to ensure some 64-bit words are relied upon to be 64-bit aligned.

The ways are described as the first (64-bit) word in a variable or in an allocated struct, array, or slice can be relied upon to be 64-bit aligned. What does the word allocated mean? We can think an allocated value as a declared variable, a value returned by the built-in make function, or the value referenced by a value returned by the built-in new function. If a slice value derives from an allocated array and the first element of the slice is the first element of the array, then the slice value can also be viewed as an allocated value.

The description of which 64-bit words can be relied upon to be 64-bit aligned on 32-bit architectures is some conservative. There are more 64-bit words which can be relied upon to be 8-byte aligned. In fact, if the first element of an array or slice which element type is a 64-bit word type can be relied upon to be 64-bit aligned, then all elements in the array/slice can also be accessed atomically. It is just some subtle and verbose to make a simple clear description to include all the 64-bit words can be relied upon to be 64-bit aligned on 32-bit architectures, so the official documentation just makes a conservative description.

Here is an example which lists some 64-bit words which are safe or unsafe to be accessed atomically on both 64-bit and 32-bit architectures.
type (
	T1 struct {
		v uint64
	}

	T2 struct {
		_ int16
		x T1
		y *T1
	}

	T3 struct {
		_ int16
		x [6]int64
		y *[6]int64
	}
)

var a int64    // a is safe
var b T1       // b.v is safe
var c [6]int64 // c[0] is safe

var d T2 // d.x.v is unsafe
var e T3 // e.x[0] is unsafe

func f() {
	var f int64           // f is safe
	var g = []int64{5: 0} // g[0] is safe

	var h = e.x[:] // h[0] is unsafe

	// Here, d.y.v and e.y[0] are both safe,
	// for *d.y and *e.y are both allocated.
	d.y = new(T1)
	e.y = &[6]int64{}

	_, _, _ = f, g, h
}

// In fact, all elements in c, g and e.y.v are
// safe to be accessed atomically, though Go
// official documentation never makes the guarantees.

If a 64-bit word field (generally the first one) of a struct type will be accessed atomically in code, we should always use allocated values of the struct type to guarantee the atomically accessed fields always can be relied upon to be 8-byte aligned on 32-bit architectures. When this struct type is used as the type of a field of another struct type, we should arrange the field as the first field of the other struct type, and always use allocated values of the other struct type.

Sometimes, if we can't make sure whether or not a 64-bit word can be accessed atomically, we can use a value of type [15]byte to determine the address for the 64-bit word at run time. For example,
package mylib

import (
	"unsafe"
	"sync/atomic"
)

type Counter struct {
	x [15]byte // instead of "x uint64"
}

func (c *Counter) xAddr() *uint64 {
	// The return must be 8-byte aligned.
	return (*uint64)(unsafe.Pointer(
		(uintptr(unsafe.Pointer(&c.x)) + 7)/8*8))
}

func (c *Counter) Add(delta uint64) {
	p := c.xAddr()
	atomic.AddUint64(p, delta)
}

func (c *Counter) Value() uint64 {
	return atomic.LoadUint64(c.xAddr())
}

By using this solution, the Counter type can be embedded in other user types freely and safely, even on 32-bit architectures. The drawback of this solution is there are seven bytes being wasted for every value of Counter type and it uses unsafe pointers.

Go 1.19 introduced a more elegant way to guarantee 8-byte alignments for some values. Go 1.19 added several atomic types in the sync/atomic standard package. The types include atomic.Int64 and atomic.Uint64, which values are guaranteed to be 8-byte aligned, even on 32-bit architectures. We may make use of this fact to make some 64-bit words always 8-byte aligned on 32-bit architectures. For example, in the following code, the x field of any value of the type T is always 8-byte aligned, in any situations, either on 64-bit or 32-bit architectures.
type T struct {
	_ [0]atomic.Int64
	x int64
}

(more articles ↡)

The Go 101 project is hosted on Github. Welcome to improve Go 101 articles by submitting corrections for all kinds of mistakes, such as typos, grammar errors, wording inaccuracies, description flaws, code bugs and broken links.

If you would like to learn some Go details and facts every serveral days, please follow Go 101's official Twitter account @zigo_101.

The digital versions of this book are available at the following places:
Tapir, the author of Go 101, has been on writing the Go 101 series books and maintaining the go101.org website since 2016 July. New contents will be continually added to the book and the website from time to time. Tapir is also an indie game developer. You can also support Go 101 by playing Tapir's games (made for both Android and iPhone/iPad):
Individual donations via PayPal are also welcome.

Articles in this book: